WORK:

Utopian design. The fragility of the body.  Buildings that resemble organs. Historical references. Scandinavian passage tombs and burial mound

 ( Jættestuer / Stendysser ) Science fiction art. Mathematical functions and spatial experiences.

0825_001 (1)
0825_001 (1)
SKITSER  2024.19.09
SKITSER 2024.19.09
thumbnail (4)
thumbnail (4)
thumbnail (3)
thumbnail (3)
thumbnail (1)
thumbnail (1)
thumbnail
thumbnail
thumbnail (2)
thumbnail (2)
Skærmbillede 2024-07-09 141300
Skærmbillede 2024-07-09 141300
thumbnail (5)
thumbnail (5)
Skærmbillede 2024-05-18 110303
Skærmbillede 2024-05-18 110303
iStock-654756614_c_selvanegra
iStock-654756614_c_selvanegra
Skærmbillede 2025-03-21 151819
Skærmbillede 2025-03-21 151819
Thing-in-Gulde-msu-6562
Thing-in-Gulde-msu-6562
105_somarkedyssen-03
105_somarkedyssen-03
62321_Gravhje_-_Sprovedyssen
62321_Gravhje_-_Sprovedyssen
Skærmbillede 2024-11-11 181544
Skærmbillede 2024-11-11 181544
Skærmbillede 2024-12-26 165727
Skærmbillede 2024-12-26 165727

WORKFLOW:

I always start by drawing my ideas and thoughts by hand and then go to the computer. The ideas are then processed in many variations, in one or many 3D programs. This process can take a long time and sometimes even years.


When I am satisfied with the shape of the sculptures I test different possible gameplay experiences on top of the spaces.


Simultaneously I try different sound compositions on the sculptures to see if they match each other. The idea is to activate all dimensions of space and time in the gameplay - Music is the  representation of time.


When everything is finished, the works is minted as an NFT and published on MONA.com